15 #ifndef CORE_OPERATION_MECHANICAL_FORCES_OP_CUDA_H_
16 #define CORE_OPERATION_MECHANICAL_FORCES_OP_CUDA_H_
26 struct InitializeGPUData;
35 void SetUp()
override;
Defines the 3D physical interactions between physical objects.
void operator()() override
detail::InitializeGPUData * i_
MechanicalForcesOpCudaKernel * cdo_
uint32_t total_num_agents_
BDM_OP_HEADER(MechanicalForcesOpCuda)
Interface for implementing an operation that should run on a GPU.