BioDynaMo
v1.05.120-25dc9790
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Defines the 3D physical interactions between physical objects. More...
#include <mechanical_forces_op_opencl.h>
Public Member Functions | |
BDM_OP_HEADER (MechanicalForcesOpOpenCL) | |
void | IsNonSphericalObjectPresent (const Agent *agent, bool *answer) |
void | operator() () override |
Public Member Functions inherited from bdm::StandaloneOperationImpl | |
void | operator() (Agent *agent) override |
bool | IsStandalone () override |
Returns whether or not this operations is a stand-alone operation. More... | |
Public Member Functions inherited from bdm::OperationImpl | |
virtual | ~OperationImpl ()=default |
virtual void | SetUp () |
virtual void | TearDown () |
virtual OperationImpl * | Clone ()=0 |
bool | IsGpuOperation () const |
Returns whether or not this operation is supposed to run on a GPU. More... | |
Additional Inherited Members | |
Public Attributes inherited from bdm::OperationImpl | |
OpComputeTarget | target_ = kCpu |
The target that this operation implementation is supposed to run on. More... | |
Defines the 3D physical interactions between physical objects.
Definition at line 25 of file mechanical_forces_op_opencl.h.
bdm::MechanicalForcesOpOpenCL::BDM_OP_HEADER | ( | MechanicalForcesOpOpenCL | ) |
void bdm::MechanicalForcesOpOpenCL::IsNonSphericalObjectPresent | ( | const Agent * | agent, |
bool * | answer | ||
) |
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overridevirtual |
Implements bdm::OperationImpl.