#include <string>
#include <vector>
#include <TFile.h>
#include <TSystem.h>
#include "core/util/root.h"
Go to the source code of this file.
|
bool | bdm::FileExists (const std::string &file_name) |
|
void | bdm::WriteToFile (const std::string &filename, const std::string &content) |
|
template<typename T > |
bool | bdm::GetPersistentObject (const char *root_file, const char *obj_name, T *&empty_obj) |
| Gets the persistent object from the specified ROOT file. More...
|
|
template<typename T > |
void | bdm::WritePersistentObject (const char *root_file, const char *obj_name, const T &pst_object, const char *mode="new") |
| Writes a persistent object to the specified ROOT file. More...
|
|