#include <random.h>
Definition at line 155 of file random.h.
◆ UserDefinedDistRng2D() [1/2]
bdm::UserDefinedDistRng2D::UserDefinedDistRng2D |
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TRootIOCtor * |
ioctor | ) |
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inline |
◆ UserDefinedDistRng2D() [2/2]
bdm::UserDefinedDistRng2D::UserDefinedDistRng2D |
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TF2 * |
function, |
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const char * |
option |
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) |
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◆ ~UserDefinedDistRng2D()
bdm::UserDefinedDistRng2D::~UserDefinedDistRng2D |
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overridedefault |
◆ BDM_CLASS_DEF_OVERRIDE()
◆ Draw()
void bdm::UserDefinedDistRng2D::Draw |
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const char * |
option = "" | ) |
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◆ GetTF2()
TF2 * bdm::UserDefinedDistRng2D::GetTF2 |
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◆ Sample2Impl()
MathArray< real_t, 2 > bdm::UserDefinedDistRng2D::Sample2Impl |
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TRandom * |
rng | ) |
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overrideprivatevirtual |
◆ SampleImpl()
real_t bdm::UserDefinedDistRng2D::SampleImpl |
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TRandom * |
rng | ) |
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overrideprivatevirtual |
◆ function_
TF2* bdm::UserDefinedDistRng2D::function_ = nullptr |
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private |
◆ option_
const char* bdm::UserDefinedDistRng2D::option_ = nullptr |
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private |
The documentation for this class was generated from the following files: